Units

Units are the fundamental card type in Erudia. A unit represents a member of your army belonging to a class. Units have the following properties


 * Name
 * Class
 * Rank
 * Ability
 * Power
 * Health

Name
The name of the unit. Names are governed by a unit's rank, which determines whether or not the name is personal, representing an individual, or a title, representing a category of people

Class
Each unit belongs to a class that presents the deck before the game began. Each class has a unique icon in the bottom right hand corner of the card for organization purposes.

Rank
Rank is an indication of a unit's role within a class. Certain abilities will allow cards to interact with specific ranks. Rank also determines what cards are eligible to be drafted in the beginning of the game

See Unit Rank

Power
A unit's power represents the amount of damage they apply to the resistance of a battlefield, which enables the battlefield to fall. A unit's power is determined by their base power as represented on the card, along with any positive or negative modifiers.

Health
A unit's health represents the amount of damage a unit can take before they are defeated. When a unit takes damage equal to or exceeding their current health, the unit is defeated and removed from play. A unit's health is determined by their base health as represented on the card, along with any positive or negative modifiers.

See Defeating Units

Ability
Each Unit has an ability as specified on the text of the card. An ability may have multiple parts, each specified by a different label.