Battlefields

Battlefields represent strategic locations that must be captured in order to secure your victory for the throne. Battlefields are presented in a 2x2 layout where positioning matters. A battlefield is adjacent to another battlefield if it is exactly one space away.

Each Battlefield has the following properties


 * Name
 * Ability
 * Resistance
 * VP Rewards
 * Terrain Type
 * Set Identifier
 * Objective (environments only)

The Battlefield Deck
Each game of Erudia features a single Battlefield deck consisting of 20 cards. The battlefield deck is created before the game and may be customized according to the battlefield deck construction rules. In the Core Set, there are only 20 battlefields, so every battlefield will be used, but future expansions will increase the number of battlefields. Players may agree to use either a standalone battlefield set (as indicated by the set identifier) or customize one according to the following rules:


 * 7 Cities
 * 1 Castle interior
 * 2 battlefields each of five environment types with objectives, which may be
 * 2 Bridges
 * 2 Caves
 * 2 Forests
 * 2 Mountains
 * 2 Plains
 * 1 Swamp
 * 1 Desert

Capturing a Battlefield
A Battlefield is captured when the power there between players meets or exceeds its resistance. Battlefields are only captured during the Capture Phase of a turn. However, certain environments may have an objective that allows a player to capture the battlefield via an alternate means. The environment type determines the type of objective present. In order to receive VP, a player must maintain presence on a battlefield. Each unit automatically adds presence, though additional abilities may grant presence.